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В этом разделе вы можете найти различные книги: художественную литературу и беллетристику на иностранных языках, пособия и методички, учебную и справочную литературу по изучающему языку. К вашему вниманию художественная литература на немецком и английском языке. Словари и энциклопедии. А понравившиеся издания вы можете заказать с доставкой.


Books in English / Компьютеры и ИТ / Графика и дизайн

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Machinima

3522.00 руб.*

Dave Morris, Matt Kelland, Dave Lloyd

Machinima

"Machinima" offers an in-depth look at where machinima has come from, how and where it is being employed, and its future. It is one of the first books catering to the demand for practical information on this fast-growing and exciting new moviemaking medium. Examine how machinima has been put to use in recent blockbusters, including "Troy" and "The Lord of the Rings" and take an in-depth look at the production pipeline of machinima movemaking as you walk through every step of the process--from screenwriting techniques and storyboarding through character design, lighting, sound effects, and closing credits. You'll also discover where you can find machinima movies on the Web.
3D Game Environments: Create Professional 3D Game Worlds

3322.00 руб.*

Luke Ahearn

3D Game Environments: Create Professional 3D Game Worlds

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds. From a modern city to a steamy jungle, learn about the planning and technological considerations for 3D modeling, UV layout, and creating textures that goes into developing a realistic and appealing game environment with: The entire game world development process: from planning to modeling and texturing. Exercises and projects to practice with: each section includes projects to practice creating different world genres. CD with source art to practice with and use in...
Creating 3D Worlds : With CD-ROM

3043.00 руб.*

Simon Danaher

Creating 3D Worlds : With CD-ROM

Book Description Artists working with computers can learn the secrets behind the techniques for creating convincing, realistic, highly professional 3D landscapes for videos, films, web comics, and websites. This book instructs on how to use modern graphics software and shows how to construct intricate, hyper-realistic worlds with topographical features that include mountains and hills, forests and foliage, oceans and rivers, skies with textured cloud layers, fog, rain, and even lightning. To these worlds, artist and author Simon Danaher shows how to add realistic living creatures and man-made structures. He explains the theory of 3D world modeling in easy-to-understand language, offering essential insights into how virtual worlds are created for movies and television dramas. Students of this medium can use the book in combination with its enclosed CD-ROM, as they follow step-by-step instructions for creating a wide variety of landscapes and environments. Instructive full-color...
Introduction to AutoCAD 2007: 2D and 3D Design

4453.00 руб.*

Alf Yarwood

Introduction to AutoCAD 2007: 2D and 3D Design

Taking the reader step by step through the features of AutoCAD, Alf Yarwood provides a practical, structured course of work matched to the latest release of this software. Introducing first principles and the creation of 2D technical drawings in the first half of the book, the author goes on to demonstrate construction of 3D solid model drawings and rendering of 3D models. Now separated into a separate section, 3D modelling is addressed extensively, reflecting the major revision this use of AutoCAD has undergone as part of the latest software release. Worked examples and exercises are included throughout the text, to enable the reader to apply theory into real-world engineering practice, along with revision notes and exercises at the end of chapters for the reader to check their understanding of the material they have covered. Introduction to AutoCAD 2007 contains hundreds of full-colour drawings and screen-shots to illustrate the stages within the design process....
The Best of Adobe Photoshop: Techniques and Images from Professional Photographers (Masters (Amherst Media))

4040.00 руб.*

Bill Hurter

The Best of Adobe Photoshop: Techniques and Images from Professional Photographers (Masters (Amherst Media))

Everything that could be done in the traditional darkroom can now be done with Adobe Photoshop, making special effects that were formerly achieved exclusively by expert darkroom technicians available to all photographers.A This technological revolution has created new challenges as well as opportunities for increased creativity, allowing photographers to become digital artists as well. With illustrative photos throughout, this book details new, unexpected, and successful techniques used by artists, illustrators, commercial photographers, album designers, wedding photographers, portrait photographers, and teachers. Professional and advanced amateurs will benefit from the instructions for efficiently using the software, minimizing the computerA time spent on each photo.
Using AutoCAD 2006: Basics

11981.00 руб.*

Ralph Grabowski

Using AutoCAD 2006: Basics

Thoroughly updated to AutoCADA® 2006, this easy-to-understand essentials edition explains how to use the commands required for 2D drafting of single drawings. All aspects of AutoCAD fundamentals are covered, from an introduction to computer hardware and CAD software, to learning to draw with objects, direct editing of objects, and plotting. Step-by-step tutorials make learning to use and apply AutoCAD 2006 and its commands a breeze, and will speed users to proficiency using the most current design capabilities of the software.
Learning to Use AutoCAD 2D: a CD Series

16126.00 руб.*

Jim Leake

Learning to Use AutoCAD 2D: a CD Series

Adobe Illustrator 10 Techniques VTC Training CD

5234.00 руб.*

Rick Martin

Adobe Illustrator 10 Techniques VTC Training CD

Parametric Modeling with Pro/ENGINEER Wildfire 2

6731.00 руб.*

Randy Shih

Parametric Modeling with Pro/ENGINEER Wildfire 2

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Human-Computer Interaction INTERACT 2005: IFIP TC 13 International Conference, Rome, Italy, September 12-16, 2005, Proceedings (Lecture Notes in Computer Science)

21081.00 руб.*

Human-Computer Interaction INTERACT 2005: IFIP TC 13 International Conference, Rome, Italy, September 12-16, 2005, Proceedings (Lecture Notes in Computer Science)

This book constitutes the refereed proceedings of the IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2005, held in Rome, Italy in September 2005. The 70 revised full papers and 53 revised short papers presented were carefully reviewed and selected from 264 submissions. The papers are organized in topical sections on haptic and tangible interfaces, novel user interfaces, search techniques, model-based design, interacting with mobile devices, accessibility, intelligent interfaces, large displays, collaboration, usability evaluation, children’s interfaces, PDA usability, social interaction, multimodal interfaces, context of use, 3D and virtual environments, CSCW, understanding users, interface design, eye-tracking, video browsing, user studies, visualization techniques, location awareness, context awareness, group work, computer-mediated communication, adaptive and adaptable systems, universal access, and tools.


Books in English / Компьютеры и ИТ / Графика и дизайн

 

 

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