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В этом разделе вы можете найти различные книги: художественную литературу и беллетристику на иностранных языках, пособия и методички, учебную и справочную литературу по изучающему языку. К вашему вниманию художественная литература на немецком и английском языке. Словари и энциклопедии. А понравившиеся издания вы можете заказать с доставкой.

Books in English / Компьютеры и ИТ / Цифровое аудио и видео

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Macromedia Flash MX Complete - Design Professional

8533.00 руб.*

Jim Lindsay, Piyush Patel, Jim Shuman

Macromedia Flash MX Complete - Design Professional

Basic through more advanced features teach students how to create interesting, graphics-rich movies that include sound, animation, and interactivity using Macromedia Flash MX.
Foundation Flash MX Applications

3861.00 руб.*

Scott Mebberson, Steve Webster

Foundation Flash MX Applications

This book provides the richest and most solid introduction to the exciting world of Flash applications, which are becoming increasingly popular as ways of presenting visually rich interfaces to useful data and services. The book supplies you with the knowledge, techniques, and skills that you need to help you plan, develop, and build Flash-based applications that you can deploy on the Web. In true Foundation series style, this book uses step by step exercises and a running case study to build the skills that you can then apply to any Flash application you create. The emphasis in this book is on the generic skills and approaches that are essential in this field, rather than on shallow walk-throughs of trivial projects. You'll come away from this book witha deeper understanding of the issues (architectural, technical, process-related, design-oriented) that are key to developing successful Flash applications for the Web. From the Publisher This is the only book on the market that focuses...
40 iPod Techniques (Go Digital)

2020.00 руб.*

40 iPod Techniques (Go Digital)

After spending $199 to $399 for an iPod, users will have no problem spending $16.99 for a gorgeous full-color book that shows them how to discover the iPod?s many capabilities beyond music Organized into 40 bite-sized, easy-to-follow segments In addition to showing how to optimize an iPod for playing music, the book also shows how to read e-books, use PDA functions (calendaring, notes, and alarms), play games, store data, troubleshoot, and accessorize
Designing 3D Games That Sell!

3395.00 руб.*

Luke Ahearn

Designing 3D Games That Sell!

Many aspiring game developers are not familiar with the "ins and outs" of the game publishiing industry. As a result, their ideas are often rejected, only because the proposals were not carefully crafted, polished, and presented to the correct publishers-- or the game demos themselves lacked the necessary characteristics and features for serious consideration. Instead of creating a project first -- then attempting to sell it to a developer -- readers will learn the importance of considering their game ideas from the publishers perspective. This book and CD package provides the would-be developer with all of the software for designing, proposing and developing 3D games. Key Features - Includes samples of the game treatment, design document, coverletter, press release, and tips on creating a proposal - The CD contains free, trial, and limited use versions of game creation engines and tools, the tutorials in the book, and a program that allows you to package your game demo...
The Art and Business of Speech Recognition: Creating the Noble Voice

4720.00 руб.*

Blade Kotelly

The Art and Business of Speech Recognition: Creating the Noble Voice

OpenGL Programming for Windows 95 and Windows NT

4973.00 руб.*

Ron Fosner

OpenGL Programming for Windows 95 and Windows NT

The licensing of OpenGL to many leading computer companies, including Microsoft, has made it possible for graphics programmers to learn to write stunning 3D graphics programs using the industry graphics standard on the world's most popular operating system. And OpenGL Programming for Windows 95 and Windows NT is the key to the door of opportunity for those who see the tremendous potential for programmers who can produce high-quality 3D applications on these platforms. Using numerous examples, Microsoft's Visual C++ programming platform, the C++ programming language, and the Microsoft Foundation Classes, Fosner starts with a generic C application that can be compiled from any 32-bit C compiler and, step by step, covers the basics of creating an OpenGL program.
Macromedia Director MX

16505.00 руб.*

ATC Against The Clock

Macromedia Director MX

Handbook of Virtual Humans

20492.00 руб.*

Handbook of Virtual Humans

Book DescriptionVirtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and clothes and the standards for Virtual Humans. Written by a team of current and former researchers at MIRALab, University of Geneva or VRlab, EPFL, this book is the definitive guide to the area. Explains the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face). Presents the concepts of behavioural animation, crowd simulation, intercommunication between virtual humans, and interaction between real humans and autonomous virtual humans Addresses the...
Foundation XML for Flash (Foundation)

4612.00 руб.*

Sas Jacobs

Foundation XML for Flash (Foundation)

Book DescriptionXML is a completely platform agnostic data medium. Flash is able to make use of XML data, which is very useful when you are creating Rich Internet Applications &emdash; it allows you to populate Flash web interfaces with data from pretty much any source that supports XML as a data medium, be it databases, raw XML files, or more excitingly, .Net applications, web services, and even Microsoft Office applications such as Excel and Word! In this book, Sas Jacobs first introduces XML itself &emdash; what it is, its syntax, its associated technologies (such as CSS and XSLT,) and how to get XML out of your applications in a format Flash can use. Then she shows how to use the XML object to stream XML data into Flash, andhow to use the XMLConnector component and XML Sockets to build advanced Flash/XML applications. Numerous example applications are built throughout the book, including an MP3 player, XML photo gallery, an Excel-driven web catalog,...
Power Tools for Peak Pro : A Complete Guide to the Mac's Most Powerful Audio Editor (Power Tools Series) (Power Tools Series)

2360.00 руб.*

David M. Rubin

Power Tools for Peak Pro : A Complete Guide to the Mac's Most Powerful Audio Editor (Power Tools Series) (Power Tools Series)

Power Tools for Peak offers insider tips for maximizing the current version of Peak, the most powerful stereo audio-editing program available for Mac OS X. The book explores all the relevant tools and commands users need to reach any editing goal. Basic editing, audio repair, sound designing, music and dialog editing, processing with plug-ins, loops, editing to picture, and batch processing are covered in separate chapters with tips and sidebars.

Books in English / Компьютеры и ИТ / Цифровое аудио и видео



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