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В этом разделе вы можете найти различные книги: художественную литературу и беллетристику на иностранных языках, пособия и методички, учебную и справочную литературу по изучающему языку. К вашему вниманию художественная литература на немецком и английском языке. Словари и энциклопедии. А понравившиеся издания вы можете заказать с доставкой.

Books in English / Компьютеры и ИТ / Цифровое аудио и видео

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PowerPoint 2002/2001 for Windows & Macintosh Visual Quickstart Guide

11403.00 руб.*

Rebecca Bridges Altman, Rebecca Altman

PowerPoint 2002/2001 for Windows & Macintosh Visual Quickstart Guide

PowerPoint has taken over the role coffee once played: It keeps people awake during meetings. Whether you?re new to PowerPoint or upgrading from a previous version, PowerPoint 2002/2001 for Windows and Macintosh: Visual QuickStart Guide is the quickest, easiest way to bring your presentations together--and to life--with slides, movie clips, sound, and even Web pages. This visual, task-based guide was written and organized with the busy professional--i.e., you--in mind. The book?s tabbed format lets you go directly to the information you need. And no lengthy explanations here: Hundreds of screenshots and step-by-step instructions explain PowerPoint?s most popular features, as well as what you?ll find in the latest releases for both Windows and Macintosh (including support for multiple master layouts, antialiased text, and a presenter-specific view). Let PowerPoint 2002/2001 for Windows and Macintosh: VQS take the pain out of your next presentation, from...
Flash 5

2589.00 руб.*

Scott J. Wilson, Shannon Wilder, Chris Volion

Flash 5

INSIDE Macromedia Flash 5 is designed to set you on the path to producing and delivering high-impact, animated web sites. Following an introduction to the Flash 5 interface, as well as basic text and paint tools, you'll delve directly into hands-on exercises that provide opportunities for you to work with: overlays, libraries, keyframes, tweened and color animations, sounds, masks and motion guides. You'll even learn to refine Flash movies for the Web, so that you can use them in Dreamweaver!
Storytelling through Animation (Graphics)

3594.00 руб.*

Mike Wellins

Storytelling through Animation (Graphics)

Book Description As an animator, it's difficult to watch movies or animated films without thinking about the directing quality or technical aspects of the production. But when that movie pulls you in and draws you to the characters and their plights, youreally experience the story. Storytelling Through Animation provides an in-depth guide to the process of conceiving, planning, and producing an animated or live action media production. It covers specific information for many forms of visuals, includingtraditional cel, stop motion, Flash, or 3D CG with a focus on the most critical aspect of any production?the story. The book is written for filmmakers, animators, producers, editors, directors, game creators, and anyone who has the task of telling a story visually. It teaches the principles, real-world techniques, tricks, tips, and creative and visual fundamentals key to great animated storytelling. Using detailed explanations of principles and techniques and a variety of film examples,...
Eastern Arabic with MP3 Files (Georgetown Classics in Arabic Language and Linguistics)

5074.00 руб.*

Frank A. Rice, Majed F. Sa'Id, Majed F. Said

Eastern Arabic with MP3 Files (Georgetown Classics in Arabic Language and Linguistics)

Beginning iPhone SDK Programming with Objective-C (Wrox Programmer to Programmer)

4724.00 руб.*

Wei-Meng Lee

Beginning iPhone SDK Programming with Objective-C (Wrox Programmer to Programmer)

Everything you need to know to start creating native applications for the iPhone and iPod Touch The iPhone SDK and the Xcode tools are the official Apple tools used for creating native iPhone applications. This information-packed book presents a complete introduction to the iPhone SDK and the Xcode tools, as well as the Objective-C language that is necessary to create these native applications. Solid coverage and real-world examples walk you through the process for developing mobile applications for the iPhone that can then be distributed through Apple's iTunes Application store. The hands-on approach shows you how to develop your first iPhone application while getting you acquainted with the iPhone SDK and the array of Xcode tools. A thorough tutorial on the features and syntax of the Objective-C language helps you get the most out of the iPhone SDK, and an in-depth look at the features of the iPhone SDK enables you to maximize each of these features in your...
Exploring Sound Design for Interactive Media (Design Exploration Series)

8778.00 руб.*

Joseph Cancellaro

Exploring Sound Design for Interactive Media (Design Exploration Series)

Book Description This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such interactive spaces as Web sites, games, and virtual worlds. Readers are introduced to the essentials of recording and reproduction, the key strategies for successful sound design, and the musical and psychological aspects of sound. The practical and theoretical knowledge presented in this book facilitates the important transition from the techniques of linear sound design used in film and video to the non-linear sound design techniques associated with adaptive audio spaces.
Macromedia Dreamweaver MX Fast & Easy Web Development

3595.00 руб.*

Aneesha Bakharia

Macromedia Dreamweaver MX Fast & Easy Web Development

Learning Maya 5: Rendering

6666.00 руб.*

Alias, Sybex

Learning Maya 5: Rendering

This official book from Maya Press is your solution to creating stunning images in Maya. Explore lighting, cameras, shading networks, and other rendering issues from an introductory level and them move on to advanced concepts such as Caustics and Global Illumination, Final Gather, and HDRI. Each topic is explored in both theory and practice so that you'll not only understand the concepts presented, you'll be able to complete easy-to-follow step-by-step tutorials. You can gain further insights by viewing the overviews provided in QuickTime format on the DVD-ROM. Don't miss the inspiring photo gallery of images rendered in Maya and mental ray for Maya.
Fireworks MX Bible

5590.00 руб.*

Joseph W. Lowery, Derren Whiteman, David Morris

Fireworks MX Bible

Covers all Fireworks features, including new interface elements, the Properties Inspector, on-screen text editing, vector tools, new transparency and object layer tools, and more! Provides amazing tips for rollovers, layers, frames and slices. Shows how to take advantage of Fireworks' excellent image compression, export options, and image tweening, plus its easy-to-use GIF animation engine. Includes "Fireworks Technique" ideas such as Incorporating Rollovers in Image Maps and Mastering Creative Edges provide real-world examples throughout the book. Shows how to work more effectively by taking advantage of Fireworks' special integration with Dreamweaver and Flash. ABOUT THE CD-ROM The Windows/Mac CD-ROM is loaded with Fireworks commands, templates, textures, gradients, strokes, and images, plus Fireworks training lessons and tryouts of other Macromedia products.
Geometric Programming for Computer Aided Design

5485.00 руб.*

Alberto Paoluzzi

Geometric Programming for Computer Aided Design

Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the nextfew years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments. PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write. It begins by introducing the basic programming with PLaSM and algebraic and geometric...

Books in English / Компьютеры и ИТ / Цифровое аудио и видео



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