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В этом разделе вы можете найти различные книги: художественную литературу и беллетристику на иностранных языках, пособия и методички, учебную и справочную литературу по изучающему языку. К вашему вниманию художественная литература на немецком и английском языке. Словари и энциклопедии. А понравившиеся издания вы можете заказать с доставкой.


Books in English / Компьютеры и ИТ / Цифровое аудио и видео

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Случайная выборка книг из разделов

Creating Web Graphics, Audio, and Video Interactive Workbook

5386.00 руб.*

Michael R. Mosher, Roger P. Shepard Jr.

Creating Web Graphics, Audio, and Video Interactive Workbook

How to Use Macromedia Flash MX and ActionScript (2nd Edition)

4706.00 руб.*

Denise Tyler

How to Use Macromedia Flash MX and ActionScript (2nd Edition)

Beginning Flash Game Programming For Dummies

1650.00 руб.*

Andy Harris

Beginning Flash Game Programming For Dummies

Book DescriptionYou can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen
Macromedia Flash MX Creative Web Animation and Interactivity

4554.00 руб.*

Derek Franklin

Macromedia Flash MX Creative Web Animation and Interactivity

Best-selling author Derek Franklin is back, with his fully updated and expanded Macromedia Flash MX Creative Web Animation and Interactivity , one of the best-selling guides to Macromedia Flash on the market. This book will provide you with the skills and inspiration you need to make creative use of Macromedia Flash MX to produce your own visual and interactive masterpieces. Whether you're a beginning Flash user or an advanced-intermediate user, Macromedia Flash MX Creative Web Animation and Interactivity provides you with a thorough reference to Flash MX's features, as well as step-by-step video, text-based tutorials, and hands-on exercises thatwill teach you to use Flash in the real world. Within its pages, you'll find everything you need to master Macromedia Flash MX, from basic drawing to complex interactivity.
Macromedia Flash MX Introductory - Design Professional

9741.00 руб.*

Jim Shuman, James Lindsay, Jim Shuman

Macromedia Flash MX Introductory - Design Professional

Microsoft Direct3D Programming Kick Start

4598.00 руб.*

Clayton Walnum

Microsoft Direct3D Programming Kick Start

DirectX 9, a brand-new version of Microsoft's multimedia libraries, features the latest 3D graphics technology in the form of Direct3D 9. Direct3D Programming will cover everything a C++ programmer needs to know in order to use Direct3D 9 to create interactive 3D worlds. The book begins with an overview of basic Windows and 3D programming techniques and works its way through the library, starting with getting Direct3D up-and-running all the way to more advanced topics such as textures, lighting, and fog. All concepts and programming techniques are demonstrated in example programs that the reader can build himself using detailed step-by-step instructions.
Special Edition Using Macromedia Director MX

6225.00 руб.*

Gary Rosenzweig

Special Edition Using Macromedia Director MX

Special Edition Using Macromedia Director MX is a comprehensive guide to creating and publishing Director movies. The book includes complete coverage of the newest version of Director, from advanced issues such as Lingo scripting and multi-user applications on how to employ the 3D API. This edition includes more coverage of multi-user applications, using 3D media, efficient sprite editing with the context-sensitive Property Inspector, increased control of cast members through the Cast Manager, vector drawing tools that add illustration capability, and special imaging effects and transition behaviors to add pizzazz and drama to applications.
How to Use Macromedia Flash 5

7174.00 руб.*

Denise Tyler, Gary Rebholz

How to Use Macromedia Flash 5

How to Use Macromedia Flash 5 visually steps the reader through everything he or she needs to know in order to create and manipulate Web images and animations.Over 100 two-page spreads illustrate and clearly explain each Flash task, from entry-level, beginning concepts to advanced techniques for experienced designers.Illustrations and figures lead the reader through each task with easy-to-follow directions and visual cues.Flash can be a somewhat intimidating program for the beginning user, but How to Use Macromedia Flash 5, with its visual, step-by-step approach, makes it simple to learn the basic techniques involved in using Flash.
3D Studio Viz Tutorial Release 3 and 3I: Materials and Rendering

5386.00 руб.*

Todd Duff, Jay Ziebel

3D Studio Viz Tutorial Release 3 and 3I: Materials and Rendering

The primary goal of 3D Studio VIZ: Materials and Rendering is to focus on one of the most exciting areas of 3D visualization--the creation of photorealistic renderings. The book begins with basic material creation and evolves into complex material creation, including advanced materials such as chrome and mirrored surfaces. Lighting is added, starting with a basic three light setup, and progressing through Lightscape lights, and special effects.
E-Collaborations and Virtual Organizations

7014.00 руб.*

Michelle W. L. Fong

E-Collaborations and Virtual Organizations

E-Collaboration promotes interaction between people over the Internet, and is vital in virtual organization arrangements where people co-exist or work together, independent of time and location. E-Collaborations and Virtual Organizations covers a broad range of topics, from underlying technological structures to fundamental mechanisms that are relevant to e-Collaboration and virtual organizations. The chapters in this book present some of the current work in the field and represent a resource upon which knowledge, lessons, and views can be drawn upon for consideration and applications in the virtual world.


Books in English / Компьютеры и ИТ / Цифровое аудио и видео

 

 

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